Happy Tree Friends: Run and Bun: Difference between revisions

From Lumpypedia, a Happy Tree Friends wiki
Jump to navigation Jump to search
m (Mondo Studios and TreSensa are one and the same.)
 
(28 intermediate revisions by 4 users not shown)
Line 4: Line 4:
|image = [[File:RunBunTitleScreen.png|200px]]
|image = [[File:RunBunTitleScreen.png|200px]]
|description = Title screen.
|description = Title screen.
|date = July 4, 2013 (TreSensa)<ref>[https://web.archive.org/web/20131028154016/http://www.tresensa.com/game/happy-tree-friends-run-and-bun/ ''Happy Tree Friends: Run and Bun'' on TreSensa]</ref><br>July 17, 2013 (Amazon)<ref>[https://www.amazon.com/Happy-Tree-Friends-Run-Bun/dp/B00DL6LSUQ# ''Run and Bun'' on Amazon]</ref><br>August 21, 2013 (MondoMedia)<br>August 23, 2013 (Google Play, iTunes)
|date = July 4, 2013 (TreSensa)<ref>[https://web.archive.org/web/20131028154016/http://www.tresensa.com/game/happy-tree-friends-run-and-bun/ ''Happy Tree Friends: Run and Bun'' on TreSensa]</ref><br>July 17, 2013 (Amazon)<ref name=amazon>[https://web.archive.org/web/20151220002804/https://www.amazon.com/Happy-Tree-Friends-Run-Bun/dp/B00DL6LSUQ ''Run and Bun'' on Amazon]</ref><br>August 21, 2013 (MondoMedia)<br>August 23, 2013 (Google Play, iTunes){{citation needed|Got conflicting findings after looking into this further, was August 23 the actual release date or just an update date? iTunes was supposedly released earlier since an update was listed as released on August 2.}}
|developer = TreSensa, Inc.
|developer = TreSensa, Inc.
|publisher = TreSensa, Inc.
|publisher = TreSensa, Inc.
Line 11: Line 11:
}}
}}


'''''Happy Tree Friends: Run and Bun''''' is a ''[[Happy Tree Friends (franchise)|Happy Tree Friends]]'' video game developed by TreSensa, Inc. This game is a simple endless runner that controls more akin to ''[[Wikipedia:Jetpack Joyride|Jetpack Joyride]]'' featuring six playable characters and six playable levels.
'''''Happy Tree Friends: Run and Bun''''' is a [[Happy Tree Friends (franchise)|''Happy Tree Friends'']] video game developed by TreSensa, Inc. This game is a simple endless runner that controls more akin to ''[[Wikipedia:Jetpack Joyride|Jetpack Joyride]]'', featuring six playable characters and six playable levels. This game was later taken down from Google Play, iTunes, and Amazon and is no longer playable on TreSensa's direct site. Thus, ads that were supposed to show after the game over screen are now gone if the app was installed via sideloading.


This game was later taken down from both Google Play and iTunes, and is no longer playable on TreSensa's direct site, but can still be downloaded from Amazon. Because of this, ads that were supposed to be displayed after the game over screen are no longer shown.
== Description ==
=== ''Happy Tree Friends'' website ===
''[[Lifty & Shifty]] have stolen [[Mole]]’s freshly baked [[Bun|buns]] and it’s up to the Happy Tree Friends gang to help get them back! Collect as many buns as you can while avoiding dangerous obstacles along the way.''<ref>https://mondomedia.com/games/play/50/RUN_AND_BUN ''Run and Bun'' description on the Mondo website.</ref>
 
=== Amazon ===
''Lifty & Shifty pull off a daring robbery and steal Mole’s freshly baked buns! It’s up to you to help collect all the buns that fall out of their van. Hopefully, you don’t have a gluten allergy!''
 
''In the expanded version, you can choose from 6 Happy Tree Friends characters, each with their very own mode of transportation. There will also be 6 different levels, each with its own unique obstacles and traps to watch out for and avoid. Keep an eye out for special buns! You never know what weird and strange powers they will give you! Counting carbs has never been as fun!''<br>''This app requires an Internet connection and the developer can change the content of the app at any time.''<ref name=amazon></ref>
 
=== Google Play ===
''Lifty & Shifty have stolen Mole's freshly baked buns and it's up to the Happy Tree Friends gang to help get them back! Collect as many buns as you can while avoiding dangerous obstacles along the way. Can you go the distance in this new HTML5 game from Mondo Studios?''<ref>[https://web.archive.org/web/20130831005133/https://play.google.com/store/apps/details?id=com.tresensa.runandbun&hl=en Happy Tree Friends:Run and Bun - Android Apps on Google Play]</ref>
 
=== iTunes ===
''Lifty & Shifty pull off a daring robbery and steal Mole’s freshly baked buns! It’s up to you to help collect all the buns that fall out of their van. Hopefully, you don’t have a gluten allergy!''<br>''In the expanded version, you can choose from 6 Happy Tree Friends characters, each with their very own mode of transportation. There will also be 6 different levels, each with its own unique obstacles and traps to watch out for and avoid. Keep an eye out for special buns! You never know what weird and strange powers they will give you!''<ref>[https://web.archive.org/web/20130831005241/https://itunes.apple.com/ca/app/run-and-bun/id650883248?mt=8 ''Run and Bun'' for iPhone, iPod Touch, and iPad  on the iTunes App Store]</ref>


== Gameplay ==
== Gameplay ==
[[File:RunBunTeaser.png|thumb|''Run and Bun'' gameplay as demonstrated by [https://www.youtube.com/watch?v=-ZXukHwrPN0 "Happy Tree Friends - Run & Bun / Buns Of Steal Teaser"] video by MondoMedia, showing [[Lammy]] flying through buns.]]
[[File:RunBunTeaser.png|thumb|''Run and Bun'' gameplay as demonstrated by [https://www.youtube.com/watch?v=-ZXukHwrPN0 "Happy Tree Friends - Run & Bun / Buns Of Steal Teaser"] video by MondoMedia, showing [[Lammy and Mr. Pickels|Lammy]] flying through buns.]]
The game utilizes the touch screen controls (mouse clicks on the web version). As the play area scrolls indefinitely, by tapping the screen, the player character will either hover or jump depending on his/her mode of transport. For hovering characters, tapping and holding the screen will make him/her float up higher. Distance traveled is measured in feet, and the game will notify the player for every 100-feet milestone reached the first time. If the current session is the player's first time playing, the game will provide 500 buns for free once they have played long enough. Obstacles litter the play area alongside the collectibles. If the player hits an obstacle while not in an invulnerable state, the game ends.
The game utilizes the touch screen controls (mouse clicks on the web version). As the play area scrolls indefinitely, the player character will either hover or jump depending on their mode of transport by tapping the screen. For hovering characters, tapping and holding the screen will make them float up higher. Distance traveled is measured in feet, and the game will notify the player for every 100-feet milestone reached the first time. If the current session is the player's first time playing, the game will provide 500 buns for free once they have played long enough. Obstacles litter the play area alongside the collectibles. If the player hits an obstacle while not in an invulnerable state, the game ends.


Buns are the main collectible in the game and function as in-game currency to unlock more characters, levels, and powers. Normally, one bun is added to the total for every bun collected, but if a character matches his/her favorite level, the collected amount will be doubled. Powers appear in the form of special buns that grant useful effects from clearing all obstacles on-screen to pulling all nearby buns to the player for a short time. These powers gradually appear the longer the player plays the game. If the player wants to, they can choose to buy buns via the game's in-app purchases.
[[Bun|Buns]] are the main collectible in the game and function as in-game currency to unlock more characters, levels, and powers. Typically, one bun goes to the total for every bun collected, but if a character matches their favorite level, the collected amount will double the number of buns. Powers appear in special buns that grant beneficial effects, from clearing all obstacles on-screen to pulling all nearby buns to the player for a short time. These powers gradually appear the longer the player plays the game. If the player wants to, they can choose to buy buns via the game's in-app purchases.


Upon getting a game over, the final score is determined from the distance traveled and buns collected in the current session.
After getting a game over, the distance traveled and buns collected in the current session determine the final score. The player could also view the Leaderboard of the global high scorers and the player's current rank that week from the game over screen.


== Characters ==
== Characters ==
Line 29: Line 42:
! Image !! Favorite level !! Buns required to purchase !! Description
! Image !! Favorite level !! Buns required to purchase !! Description
|-
|-
| [[File:RBLammy.png|center|100px|link=Lammy]] || City || Starter || The game's starting playable character. Drives a small airplane with [[Mr. Pickels]] accompanying her. Because of this, she ascends slowly into the air when the screen is tapped.
| [[File:RBLammy.png|center|100px|link=Lammy and Mr. Pickels]] || City || Starter ||A purple lamb who drives a small airplane with Mr. Pickels accompanying her. Because of this, she ascends slowly into the air.
|-
|-
| [[File:RBDiscoBear.png|center|100px|link=Disco Bear]] || Park || 200 || The disco-loving bear that wears roller skates. Has a fixed jumping height per tap.
| [[File:RBDiscoBear.png|center|100px|link=Disco Bear]] || Park || 200 ||Disco Bear rides on skates and has a fixed jumping height per tap.
|-
|-
| [[File:RBCuddles.png|center|100px|link=Cuddles]] || Cave || 500 || The daring yellow rabbit with a skateboard. When he jumps from a ground-bound state, the jump height is higher than Disco Bear's, but his mid-air jumps are much shorter.
| [[File:RBCuddles.png|center|100px|link=Cuddles]] || Cave || 500 ||A daring rabbit who rides a skateboard with his jumps from a ground-bound state, the jump height is higher than Disco Bear's, but his mid-air jumps are much shorter.
|-
|-
| [[File:RBHandy.png|center|100px|link=Handy]] || Construction Site || 1000 || The handicapped construction worker beaver with a jackhammer. When he jumps from a ground-bound state, the jump height is between Disco Bear's and Cuddles's, but his mid-air jumps are much higher.
| [[File:RBHandy.png|center|100px|link=Handy]] || Construction Site || 1000 ||This handicaped beaver rides a jackhammer. When Handy jumps from a ground-bound state, the jump height is between Disco Bear's and Cuddles', but his mid-air jumps are much higher.
|-
|-
| [[File:RBMime.png|center|100px|link=Mime]] || Amusement Park || 2000 || The mime deer riding a unicycle. Like Cuddles, his jump from a ground-bound state is high, but his mid-air jumps are short.
| [[File:RBMime.png|center|100px|link=Mime]] || Amusement Park || 2000 ||A purple deer riding a unicycle. Like Cuddles, Mime's jump from a ground-bound state is high, but his mid-air jumps are short.
|-
|-
| [[File:RBFlippy.png|center|100px|link=Flippy]] || Jungle || 3000 || The soldier bear with a jetpack equipped. Compared to Lammy, another hovering character, he takes off into the air much faster, but he is heavier.
| [[File:RBFlippy.png|center|100px|link=Flippy]] || Jungle || 3000 ||A war veteran wearing a jetpack. Compared to Lammy, another hovering character, Flippy takes off into the air much faster, but he is heavier than other characters.
|}
|}


Other characters include:
Other characters include:
*[[Lifty and Shifty]] (menu screens only)
*[[Lifty & Shifty]] (menu screens only)
*[[Mole]] (menu screens only)
*[[Mole]] (menu screens only)
*[[Lumpy]] (obstacle in all levels)
*[[Lumpy]] (obstacle in all levels)
Line 58: Line 71:
|-
|-
| [[File:RBPark.png|center|100px]] || Starter ||
| [[File:RBPark.png|center|100px]] || Starter ||
*Bees
*Bee
*Bush
*Bush
*Cut-down tree
*Cut-down tree
*Dog
*Dog
*Log
*Log
*[[Lumpy]] with a lawnmower
*Lumpy with a lawnmower
*Rake
*Rake
*Tree branch
*Tree branch
Line 76: Line 89:
*Pigeon
*Pigeon
*Power lines
*Power lines
*[[Sniffles]]'s ambulance
*[[Sniffles]]' ambulance
*Steam
*Steam
*Traffic light
*Traffic light
Line 132: Line 145:


== Powers ==
== Powers ==
Powers can normally be found in levels as random pick-ups, but the player has the choice to equip up to three from the "Powers" tab before starting a game to begin the level with said power(s).
The player can find Powers in levels Powers as random pick-ups, but they have the choice to equip up to three from the "Powers" tab before starting a game to begin the level with said power(s).
{| class="wikitable"
{| class="wikitable"
|+ Powers
|+ Powers
Line 140: Line 153:
! Price || 100 buns || 200 buns || 300 buns || 400 buns || 400 buns || 500 buns
! Price || 100 buns || 200 buns || 300 buns || 400 buns || 400 buns || 500 buns
|}
|}
== Fates ==
=== Deaths ===
*The player character dies upon colliding with an obstacle. The player character can also end up either splattered, clobbered, or vaporized depending on the obstacle. There are certain obstacles that play unique death animations:
**Stung by bees. (Park)
**Smacked by a rake. (Park)
**Shredded by a woodchipper. (Park)
**Crushed by a gorilla's hand. (Jungle)
**Eaten by a man-eating plant. (Jungle)
**Eaten by a snake. (Jungle)
**Clamped down by a claw. (Construction Site)
**Cut up by a saw. (Construction Site)
**Clamped down by the jaws of the T-rex skull. (Cave)
*Lumpy dies depending on where he is collided against:
**Lumpy is cut in half by the car hood. (City)
**Lumpy explodes. (Amusement Park)


== Buy Buns ==
== Buy Buns ==
The mobile version of the game features in-app purchases. This allows the player to bypass much of the bun collecting to easily unlock more in-game content since all unlockables require buns.
The mobile version of the game features in-app purchases, allowing the player to bypass much of the bun collecting to unlock more in-game content since all unlockables require buns quickly.
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 153: Line 182:


== Development ==
== Development ==
[[File:RunBunSneakPeekTitle.jpeg|thumb|''Happy Tree Friends: Run and Bun'''s older logo as teased on the Sneak Peek blog.]]
[[File:RunBunSneakPeekTitle.jpeg|thumb|''Happy Tree Friends: Run and Bun'''s older logo on the Sneak Peek blog.]]
''Happy Tree Friends: Run and Bun'' was first teased on [https://mondomedia.com/news/view/222/Sneak_Peek_Run_and_Bun_Game a blog post] on the official ''Happy Tree Friends'' website on March 29, 2013. On April 29, 2013<ref>[https://mondomedia.com/news/view/225/Sneak_Peek_Buns_of_Steal Sneak Peek: Buns of Steal - Happy Tree Friends - Mondo]</ref>, "[[Buns of Steal]]", an episode that happens to feature [[Mole]], [[Lifty and Shifty]], was teased with vague explanation despite sharing the word "bun" on the title.
''Happy Tree Friends: Run and Bun'' was first teased on a blog post on the official ''Happy Tree Friends'' website on March 29, 2013. On April 29, 2013<ref>[https://mondomedia.com/news/view/225/Sneak_Peek_Buns_of_Steal Sneak Peek: Buns of Steal - Happy Tree Friends - Mondo]</ref>, "Buns of Steal", an episode that happens to feature Mole, Lifty, and Shifty, was teased with vague explanation despite sharing the word "bun" on the title.


[[File:RunBunSneakPeekGameplay.jpeg|thumb|Screenshot of the gameplay as teased on the Sneak Peek blog, featuring early UI.]]
[[File:RunBunSneakPeekGameplay.jpeg|thumb|Screenshot of the gameplay as teased on the Sneak Peek blog, featuring early UI.]]
On May 6, 2013<ref>[https://web.archive.org/web/20130604052108/http://www.mondomedia.com/videos/run-bun-buns-of-steal-teaser/ Run & Bun / Buns Of Steal Teaser - Happy Tree Friends - Mondo]</ref>, the teaser trailer promoting both the game and the episode was launched on the Mondo website (August 20, 2013 on YouTube<ref>[https://www.youtube.com/watch?v=-ZXukHwrPN0 Happy Tree Friends - Run & Bun / Buns Of Steal Teaser - YouTube]</ref>), confirming the tie-in aspect between the two. A day later<ref>[https://web.archive.org/web/20130607164528/http://www.mondomedia.com/games/run-and-bun Run and Bun (Beta Version) - Happy Tree Friends - Mondo]</ref>, the beta version of the game was launched. This version was playable only on web and required logging in to the Mondo website. [[Lammy]] and [[Disco Bear]] were the only characters accessible, while the only accessible levels were the Park and the City. Equipping Powers and purchasing buns were not possible. Until May 17, 2013, progress was not kept for players trying out the beta version, meaning that they had to start over every time they left the game.
On May 6, 2013<ref>[https://web.archive.org/web/20130604052108/http://www.mondomedia.com/videos/run-bun-buns-of-steal-teaser/ Run & Bun / Buns Of Steal Teaser - Happy Tree Friends - Mondo]</ref>, the teaser trailer promoting both the game and the episode was launched on the Mondo website (August 20, 2013, on YouTube<ref>[https://www.youtube.com/watch?v=-ZXukHwrPN0 Happy Tree Friends - Run & Bun / Buns Of Steal Teaser - YouTube]</ref>), confirming the tie-in aspect between the two. A day later<ref>[https://web.archive.org/web/20130607164528/http://www.mondomedia.com/games/run-and-bun Run and Bun (Beta Version) - Happy Tree Friends - Mondo]</ref>, the beta version of the game was launched. This version was playable only on the web and required logging in to the Mondo website. Lammy and Disco Bear were the only characters accessible, while the only accessible levels were the Park and the City. Equipping Powers and purchasing buns were not possible. Until May 17, 2013, players could not save their progress when trying out the beta version, meaning that they had to start over every time they left the game.


The beta version was eventually phased out when the full game (web version) went live on August 21, 2013<ref>[https://web.archive.org/web/20130822105054/http://www.mondomedia.com/games/run-and-bun/ ''Run and Bun'' on Mondo]</ref>, the same release date as the "[[Buns of Steal]]" episode. The mobile versions were later promoted on August 23, 2013.<ref>[https://www.youtube.com/watch?v=1eW1HGYle5Y Happy Tree Friends Run & Bun Game Out Now! - YouTube]</ref>
The full game (web version) went live on August 21, 2013<ref>[https://web.archive.org/web/20130822105054/http://www.mondomedia.com/games/run-and-bun/ ''Run and Bun'' on Mondo]</ref>, the same release date as the "Buns of Steal" episode. The mobile versions got releases on August 23, 2013.<ref>[https://www.youtube.com/watch?v=1eW1HGYle5Y Happy Tree Friends Run & Bun Game Out Now! - YouTube]</ref>


== Reception ==
== Reception ==
The game was rated 3.9 out of 5 on Amazon, with reception among customer reviews that is divided between the game being fun and the game being boring. On the same site, the game managed to rank 17,936 as a best-selling Free game in the Apps & Games category. It was also ranked 1,096 as a best-selling Arcade Game.
The game was rated 3.9 out of 5 on Amazon, with reception among customer reviews divided between the game being fun and the game being boring. The game managed to rank 17,936 as a best-selling Free game in the Apps & Games category on the same site. It was also ranked 1,096 as a best-selling Arcade Game.


== Bugs and glitches ==
== Bugs and glitches ==
*The Android version of this game was made for an earlier version (minimum operating system of Android 2.3.3). The game can still be run normally on newer versions but will have missing audio and idle animation for the player character.
*The Android version of this game was made for an earlier version number (minimum operating system of Android 2.3.3). The game can still be run normally on newer versions but will have missing audio and idle animation for the player character.
*It is possible for a bun formation to be drawn in such a way that some end up being located out-of-bounds below the ground the player character is on, making these buns impossible to collect.
*It is possible for a bun formation to be drawn in such a way that some end up being located out-of-bounds below the ground the player character is on, making these buns impossible to collect.


Line 171: Line 200:
<gallery>
<gallery>
RunBunIcon.png|Game icon.
RunBunIcon.png|Game icon.
RunBunBetaPromo.png|Promotional banner for ''Run and Bun''<nowiki>'</nowiki>s beta version.
RunBunMain.png
RunBunCharacters.png|Character selection screen in ''Run and Bun''.
RunBunLammyPark.png|[[Lammy]] at the Park.
RunBunLammyPark2.jpeg|Lammy at the Park.
RunBunDBJungle.jpeg|[[Disco Bear]] at the Jungle.
</gallery>
</gallery>
== Audio samples ==
{{media table
|file1=AmusementPark loop.mp3
|title1="AmusementPark"
|length1=0:19
|file2=Cave loop.mp3
|title2="Cave"
|length2=0:22
|file3=City loop.mp3
|title3="City"
|length3=0:20
|file4=Construction loop.mp3
|title4="Construction"
|length4=0:16
|file5=Jungle loop.mp3
|title5="Jungle"
|length5=0:21
|file6=Park loop.mp3
|title6="Park"
|length6=0:18
}}


== Trivia ==
== Trivia ==
[[File:RocketCatAdventures.png|thumb|''Rocket Cat Adventures'', another HTML5 game developed by TreSensa, Inc. in collaboration with Mondo Studios. Note the similar UI placement and gameplay.]]
[[File:RocketCatAdventures.png|thumb|''Rocket Cat Adventures'', another HTML5 game developed by TreSensa, Inc. in collaboration with Mondo Studios. Note the similar UI placement and gameplay.]]
*''Run and Bun'' shares similar gameplay and UI placement as another Mondo Studios collaboration game, ''Rocket Cat Adventures'' (developed as part of a Progressive Insurance commercial campaign)<ref>[https://web.archive.org/web/20130425102229/http://www.tresensa.com/game/rocket-cat-adventures/ ''Rocket Cat'' on TreSensa]</ref>, which was released on July 5, 2012, the same day as ''[[Happy Tree Friends: Strandead]]'', on the TreSensa platform. Other comparisons include:
[[File:RunBunLeaderboardScreenshot.jpg|thumb|A screenshot of a Leaderboard listing example hidden among the game files. (without ad space)]]
**The titular Rocket Cat controls similarly to [[Lammy]], where clicking and holding the screen will make the Rocket Cat ascend gradually instead of jumping a certain height.
*''Run and Bun'' shares similar gameplay and UI placement as another Mondo Studios collaboration game, ''Rocket Cat Adventures'' (developed as part of a Progressive Insurance commercial campaign)<ref>[https://web.archive.org/web/20130425102229/http://www.tresensa.com/game/rocket-cat-adventures/ ''Rocket Cat'' on TreSensa]</ref>, a game released on July 5, 2012, the same day as ''[[Happy Tree Friends: Strandead]]'', on the TreSensa platform. Other comparisons include:
**The titular Rocket Cat controls similarly to [[Lammy and Mr. Pickels|Lammy]], where clicking and holding the screen will make the Rocket Cat ascend gradually instead of jumping a certain height.
**The following powers from ''Rocket Cat Adventures'' are reused in ''Run and Bun'', even if modified:
**The following powers from ''Rocket Cat Adventures'' are reused in ''Run and Bun'', even if modified:
***The helmet, which allows the player character to tank one hit from obstacles after which it wears off, becomes Bun of Steel.
***The helmet, which allows the player character to tank one hit from obstacles after which it wears off, becomes Bun of Steel.
***The Home Insurance and Auto Insurance items, which enlarge the collectibles and double the amount per collected, become one item instead, the Bonus Bun. In ''Rocket Cat Adventures'', the former two items have to be collected in a complete bundle first to activate the bonus effect.
***The Home Insurance and Auto Insurance items, which enlarge the collectibles and double the amount per collected, become one item instead, the Bonus Bun. In ''Rocket Cat Adventures'', the former two items have to be collected in a complete bundle to activate the bonus effect.
***The Progressive Bundler 2000, which speeds up the player character, becomes Turbo Bun minus the level transition, since ''Run and Bun'' levels aside from the first need to be unlocked and the player only decides one of them for a single play session.
***The Progressive Bundler 2000, which speeds up the player character, becomes Turbo Bun minus the level transition since ''Run and Bun'' levels aside from the first need to be unlocked and the player only decides one of them for a single play session.
**The scoring mechanic is also similar, which is determined by multiplying the distance traveled with the collectibles collected.
**The scoring mechanic is also similar, as it determines the score by multiplying the distance traveled with the collectibles collected.
**Certain item/obstacle placements from ''Rocket Cat Adventures'' are reused in ''Run and Bun'', like the formation consisting of a long line of collectibles with the bonus multiplier item slipped in, for example.
**Certain item/obstacle placements from ''Rocket Cat Adventures'' are reused in ''Run and Bun'', like the formation consisting of a long line of collectibles with the bonus multiplier item slipped in, for example.
*The Construction Site level's background is similar to said site shown in "[[False Alarm (episode)|False Alarm]]".
*The Construction Site level's backdrop is similar to said site as shown in "[[Happy Tree Friends: False Alarm (episode)|False Alarm]]".
*Two screenshots of a Leaderboard listing example can be found among ''Run and Bun'''s game files, one with ad space and one without. Both share the same photoless list featuring the names Sarah Braithwaite, John Evershed, Sarah Bogen, Zdravomir Staycozy, Noah Bookinghamber, and Shawn O thedead.


== References ==
== References ==

Latest revision as of 23:13, 4 August 2024

Happy Tree Friends: Run and Bun
DateJuly 4, 2013 (TreSensa)[1]
July 17, 2013 (Amazon)[2]
August 21, 2013 (MondoMedia)
August 23, 2013 (Google Play, iTunes)[citation needed]
DeveloperTreSensa, Inc.
PublisherTreSensa, Inc.
PlatformAndroid
iOS
Web
GenreArcade & Action


Happy Tree Friends: Run and Bun is a Happy Tree Friends video game developed by TreSensa, Inc. This game is a simple endless runner that controls more akin to Jetpack Joyride, featuring six playable characters and six playable levels. This game was later taken down from Google Play, iTunes, and Amazon and is no longer playable on TreSensa's direct site. Thus, ads that were supposed to show after the game over screen are now gone if the app was installed via sideloading.

Description[edit]

Happy Tree Friends website[edit]

Lifty & Shifty have stolen Mole’s freshly baked buns and it’s up to the Happy Tree Friends gang to help get them back! Collect as many buns as you can while avoiding dangerous obstacles along the way.[3]

Amazon[edit]

Lifty & Shifty pull off a daring robbery and steal Mole’s freshly baked buns! It’s up to you to help collect all the buns that fall out of their van. Hopefully, you don’t have a gluten allergy!

In the expanded version, you can choose from 6 Happy Tree Friends characters, each with their very own mode of transportation. There will also be 6 different levels, each with its own unique obstacles and traps to watch out for and avoid. Keep an eye out for special buns! You never know what weird and strange powers they will give you! Counting carbs has never been as fun!
This app requires an Internet connection and the developer can change the content of the app at any time.[2]

Google Play[edit]

Lifty & Shifty have stolen Mole's freshly baked buns and it's up to the Happy Tree Friends gang to help get them back! Collect as many buns as you can while avoiding dangerous obstacles along the way. Can you go the distance in this new HTML5 game from Mondo Studios?[4]

iTunes[edit]

Lifty & Shifty pull off a daring robbery and steal Mole’s freshly baked buns! It’s up to you to help collect all the buns that fall out of their van. Hopefully, you don’t have a gluten allergy!
In the expanded version, you can choose from 6 Happy Tree Friends characters, each with their very own mode of transportation. There will also be 6 different levels, each with its own unique obstacles and traps to watch out for and avoid. Keep an eye out for special buns! You never know what weird and strange powers they will give you![5]

Gameplay[edit]

Run and Bun gameplay as demonstrated by "Happy Tree Friends - Run & Bun / Buns Of Steal Teaser" video by MondoMedia, showing Lammy flying through buns.

The game utilizes the touch screen controls (mouse clicks on the web version). As the play area scrolls indefinitely, the player character will either hover or jump depending on their mode of transport by tapping the screen. For hovering characters, tapping and holding the screen will make them float up higher. Distance traveled is measured in feet, and the game will notify the player for every 100-feet milestone reached the first time. If the current session is the player's first time playing, the game will provide 500 buns for free once they have played long enough. Obstacles litter the play area alongside the collectibles. If the player hits an obstacle while not in an invulnerable state, the game ends.

Buns are the main collectible in the game and function as in-game currency to unlock more characters, levels, and powers. Typically, one bun goes to the total for every bun collected, but if a character matches their favorite level, the collected amount will double the number of buns. Powers appear in special buns that grant beneficial effects, from clearing all obstacles on-screen to pulling all nearby buns to the player for a short time. These powers gradually appear the longer the player plays the game. If the player wants to, they can choose to buy buns via the game's in-app purchases.

After getting a game over, the distance traveled and buns collected in the current session determine the final score. The player could also view the Leaderboard of the global high scorers and the player's current rank that week from the game over screen.

Characters[edit]

Playable Characters
Image Favorite level Buns required to purchase Description
City Starter A purple lamb who drives a small airplane with Mr. Pickels accompanying her. Because of this, she ascends slowly into the air.
Park 200 Disco Bear rides on skates and has a fixed jumping height per tap.
Cave 500 A daring rabbit who rides a skateboard with his jumps from a ground-bound state, the jump height is higher than Disco Bear's, but his mid-air jumps are much shorter.
Construction Site 1000 This handicaped beaver rides a jackhammer. When Handy jumps from a ground-bound state, the jump height is between Disco Bear's and Cuddles', but his mid-air jumps are much higher.
Amusement Park 2000 A purple deer riding a unicycle. Like Cuddles, Mime's jump from a ground-bound state is high, but his mid-air jumps are short.
Jungle 3000 A war veteran wearing a jetpack. Compared to Lammy, another hovering character, Flippy takes off into the air much faster, but he is heavier than other characters.

Other characters include:

Levels[edit]

Levels
Image Buns required to purchase Hazards
Starter
  • Bee
  • Bush
  • Cut-down tree
  • Dog
  • Log
  • Lumpy with a lawnmower
  • Rake
  • Tree branch
  • Tree trunk with saw blades
  • Woodchipper
200
  • Cro-Marmot's ice cream truck
  • Dumpster
  • Flaming barrel
  • Lumpy repairing a car
  • Pigeon
  • Power lines
  • Sniffles' ambulance
  • Steam
  • Traffic light
  • Trash can with a cat sleeping on top
500
  • Boulder
  • Crocodile
  • Gorilla hand
  • Hanging log with stakes
  • Lumpy trying to free himself from vines
  • Man-eating plant
  • Snake
  • Spiky vines
  • Stake trap
  • Tiger
1000
  • Claw
  • Concrete block
  • Concrete mixer
  • Hanging steel beam
  • Lumpy hammering
  • Pipes
  • Road roller
  • Saw
  • TNT
  • Wrecking ball
2000
  • Arrows
  • Cub carried by balloons
  • Elephant
  • Hot dog stand
  • Knife
  • Lumpy on a spiky mattress
  • Popcorn stand
  • Roller coaster carts
  • Seagull
  • Target board
  • Trapeze swing
3000
  • Bat
  • Collapsed mine cart with crystals
  • Lava
  • Lumpy mining
  • Mine cart
  • Rock
  • Spider
  • Stalactite
  • Stalagmite
  • T-rex skull

Powers[edit]

The player can find Powers in levels Powers as random pick-ups, but they have the choice to equip up to three from the "Powers" tab before starting a game to begin the level with said power(s).

Powers
Image
Price 100 buns 200 buns 300 buns 400 buns 400 buns 500 buns

Fates[edit]

Deaths[edit]

  • The player character dies upon colliding with an obstacle. The player character can also end up either splattered, clobbered, or vaporized depending on the obstacle. There are certain obstacles that play unique death animations:
    • Stung by bees. (Park)
    • Smacked by a rake. (Park)
    • Shredded by a woodchipper. (Park)
    • Crushed by a gorilla's hand. (Jungle)
    • Eaten by a man-eating plant. (Jungle)
    • Eaten by a snake. (Jungle)
    • Clamped down by a claw. (Construction Site)
    • Cut up by a saw. (Construction Site)
    • Clamped down by the jaws of the T-rex skull. (Cave)
  • Lumpy dies depending on where he is collided against:
    • Lumpy is cut in half by the car hood. (City)
    • Lumpy explodes. (Amusement Park)

Buy Buns[edit]

The mobile version of the game features in-app purchases, allowing the player to bypass much of the bun collecting to unlock more in-game content since all unlockables require buns quickly.

Image
Buns 1000 2000 4000
Price (in US dollars) 0.99 1.99 2.99

Development[edit]

Happy Tree Friends: Run and Bun's older logo on the Sneak Peek blog.

Happy Tree Friends: Run and Bun was first teased on a blog post on the official Happy Tree Friends website on March 29, 2013. On April 29, 2013[6], "Buns of Steal", an episode that happens to feature Mole, Lifty, and Shifty, was teased with vague explanation despite sharing the word "bun" on the title.

Screenshot of the gameplay as teased on the Sneak Peek blog, featuring early UI.

On May 6, 2013[7], the teaser trailer promoting both the game and the episode was launched on the Mondo website (August 20, 2013, on YouTube[8]), confirming the tie-in aspect between the two. A day later[9], the beta version of the game was launched. This version was playable only on the web and required logging in to the Mondo website. Lammy and Disco Bear were the only characters accessible, while the only accessible levels were the Park and the City. Equipping Powers and purchasing buns were not possible. Until May 17, 2013, players could not save their progress when trying out the beta version, meaning that they had to start over every time they left the game.

The full game (web version) went live on August 21, 2013[10], the same release date as the "Buns of Steal" episode. The mobile versions got releases on August 23, 2013.[11]

Reception[edit]

The game was rated 3.9 out of 5 on Amazon, with reception among customer reviews divided between the game being fun and the game being boring. The game managed to rank 17,936 as a best-selling Free game in the Apps & Games category on the same site. It was also ranked 1,096 as a best-selling Arcade Game.

Bugs and glitches[edit]

  • The Android version of this game was made for an earlier version number (minimum operating system of Android 2.3.3). The game can still be run normally on newer versions but will have missing audio and idle animation for the player character.
  • It is possible for a bun formation to be drawn in such a way that some end up being located out-of-bounds below the ground the player character is on, making these buns impossible to collect.

Gallery[edit]

Audio samples[edit]

{{#forargs:file|key|value|

{{#var:value}
[[File:{{#var:value}}|300px]]
[[Media:{{#var:value}}|File info]]

}}

Help:MediaHaving trouble playing?

Trivia[edit]

Rocket Cat Adventures, another HTML5 game developed by TreSensa, Inc. in collaboration with Mondo Studios. Note the similar UI placement and gameplay.
A screenshot of a Leaderboard listing example hidden among the game files. (without ad space)
  • Run and Bun shares similar gameplay and UI placement as another Mondo Studios collaboration game, Rocket Cat Adventures (developed as part of a Progressive Insurance commercial campaign)[12], a game released on July 5, 2012, the same day as Happy Tree Friends: Strandead, on the TreSensa platform. Other comparisons include:
    • The titular Rocket Cat controls similarly to Lammy, where clicking and holding the screen will make the Rocket Cat ascend gradually instead of jumping a certain height.
    • The following powers from Rocket Cat Adventures are reused in Run and Bun, even if modified:
      • The helmet, which allows the player character to tank one hit from obstacles after which it wears off, becomes Bun of Steel.
      • The Home Insurance and Auto Insurance items, which enlarge the collectibles and double the amount per collected, become one item instead, the Bonus Bun. In Rocket Cat Adventures, the former two items have to be collected in a complete bundle to activate the bonus effect.
      • The Progressive Bundler 2000, which speeds up the player character, becomes Turbo Bun minus the level transition since Run and Bun levels aside from the first need to be unlocked and the player only decides one of them for a single play session.
    • The scoring mechanic is also similar, as it determines the score by multiplying the distance traveled with the collectibles collected.
    • Certain item/obstacle placements from Rocket Cat Adventures are reused in Run and Bun, like the formation consisting of a long line of collectibles with the bonus multiplier item slipped in, for example.
  • The Construction Site level's backdrop is similar to said site as shown in "False Alarm".
  • Two screenshots of a Leaderboard listing example can be found among Run and Bun's game files, one with ad space and one without. Both share the same photoless list featuring the names Sarah Braithwaite, John Evershed, Sarah Bogen, Zdravomir Staycozy, Noah Bookinghamber, and Shawn O thedead.

References[edit]