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==Development== According to Vixa Games, ''The Crackpet Show'' has always been created using ''Happy Tree Friends'' as a source of inspiration. They had a dream to make a shoot'em up in the style of a show like ''Happy Tree Friends''.<ref name=xboxama>[https://www.reddit.com/r/XboxSeriesX/comments/16ugt6z/ama_todays_guests_the_team_behind_the_crackpet r/XboxSeriesX] ''"AMA: Today's guests: the team behind The Crackpet Show, as well as the main guest of the program, the creators of the legendary Happy Tree Friends"'' (dvabel)</ref> The studio happened to have people who back in the 90s watched gore cartoons, including the show. The gameplay was inspired by ''[[wikipedia:Enter the Gungeon|Enter the Gungeon]]'' (2016) because Vixa Games have a lot of their staff being fans of the aforementioned game. ''The Crackpet Show'' was designed to combine the couch co-op experience with the premise of a bizarre TV show. The game was made as a rogue-lite as it was considered the best fit for the episodic TV show-style format, stackable perks, and the sponsors mechanic.<ref name=ravenage-interview>https://nitter.net/Ravenage_Games/status/1732390563893166569 @Ravenage_Games on Twitter, December 6, 2023</ref> During development, they avoided making red characters due to the red enemy bullets, with Flaky's inclusion being an oversight. <ref>Regarding [[Splendont|Splendon't]] - we highly avoid using red color in our characters since there are red bullets that you have to avoid so that would be simply unreadable.(klaudzia (09/01/2023), <nowiki>#general-chat</nowiki>, Vixa Games Discord server)</ref><ref>''"Haha, that's why some rules like reserving colors for certain elements come in handy, so that there's no overthinking. Everything looks different in motion. (: I consider adding Flaky a small fuckup, but who knows - if there won't be any complaints about her getting lost, we might consider adding other red characters like Spledon't in the future."'' (klaudzia (09/01/2023), <nowiki>#general-chat</nowiki>, Vixa Games Discord server)</ref> When it comes to picking a publisher, Vixa Games considered it based on its proven track record and a good understanding of the game genre. They decided on Ravenage Games for their clear "can do" approach and proactive engagement in contributing to the development ideas. Ravenage's dedication to the success of the project became Vixa Games' deciding point to start their collaboration.<ref name=ravenage-interview></ref> Said collaboration, ''Happy Tree Friends Edition'', came about when the Brand Manager of Ravenage Games had the idea to send a proposal to [[MondoMedia]] to combine both works together. MondoMedia supported the idea. Despite being an indie studio, Vixa Games found the collaboration work easier thanks to the support from the ''Happy Tree Friends'' community.<ref name=xboxama></ref>
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