Editing
Happy Tree Friends: Slap Happy
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Pre-release and unused content == [[File:Notfound small.png|thumb|Placeholder image from ''{{PAGENAME}}''.]] ''{{PAGENAME}}'' contains a placeholder sprite (pictured) presumably as a fallback image in case the app is unable to load the needed graphical asset. ''{{PAGENAME}}'' also supports localization in German, Spanish, and French. An Italian localization file ('''locale_it.dat''') exists, but all its text entries are filled with "<missing>". The app contains the '''cuddles.xml''' file that defines how sounds and animations are loaded. However, some are found to be commented out and thus never loaded in the game proper: *The '''Annoyed''' voice set, which would have five "annoyed" voice variations. However, the app only contains one such sound ('''annoyed 1.caf''') which is instead used under '''Phew'''. *The '''Tap''' effect set, which has no corresponding sound files present in the app package despite being defined to use three variations of the "tap" sound. *The '''ZapKill''' effect set, which has no corresponding sound file ('''zap 2 kill.caf''') present in the app package. *The '''cuddles_crying''' file for animations. This is not to be confused with '''cuddles_crying_damaged''' sprites which actually exist in the app package. Presumably, Cuddles would be able to cry during idle while in his normal state, instead of only in his damaged state as in the final release. *The '''cuddles_idle_sneeze1''' file for animations. As its name suggests, Cuddles would be able to sneeze during idle. Even though the corresponding audio ('''sneeze 1.caf''') exists, there are no sprites for this. *The '''cuddles_lyingdown_damaged_flip''' file for animations. Presumably, there would be a flipped version of the dead Cuddles. *All voice instances if Cuddles is in his dead state during the '''hittingWall''', '''hittingCeiling''', and '''hittingFloor''' animations. All of these animations involve the interaction where Cuddles is sent flying, where it is possible his body is still being bounced around the room after taking too many hits.
Summary:
Please note that all contributions to Lumpypedia, a Happy Tree Friends wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see
Lumpypedia:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Browse
Episodes
Characters
Games
Navigation
Main page
Featured articles
Wiki maintenance
Recent changes
Random page
Help
Community
Tools
What links here
Related changes
Special pages
Page information